DoomGLES is an OpenGL-ES port for Dell axim x50v, x51v, and O2 XDA Flame (and any PocketPC which contain the Intel 2700g or Nvidia GoForce 5500 graphic chipsets) of DoomGL.
DoomGLES has all the features of DoomGL (and more):
- 640 x 480 native support.
- Free look.
- Bilinear filtering with mipmapping.
- Coronas on light sources.
- Dynamic lighting (multitextured lightmaps).
- MD2 monsters and objects.
- Normal mapping support. (GoForce only)
- "Realistic" water support. (GoForce only)
- Glow effect. (GoForce only)
- Posteffects. (GoForce only)
Usage and installation instructions for DoomGLES for 2700g can be found here.
Usage and installation instructions for DoomGLES for GoForce 5500 can be found here.
Note: DoomGLES is donationware, so if you want to support its development, please consider making a donation.
What's New in This Release: [ read full changelog ]
· "Music streaming stops after loading a savegame" bug fixed.
· Font rendering bug fixed.
GoForce only features:
· Multitexturing optimisations (up to 5 lightmaps + map texture in one pass).
· Normal mapping support.
· "Realistic" water support.
· Radsuit deformation effect.
· Berzeck zoomed motion blur effect.
· IR goggles noise effect.
· Glow effect.
· Invulnerability vision.